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ZBzibing
Senior Member
Join Date: Dec 2012
Old 10-13-2022 , 07:08   Re: [L4D(2)] Remove Lobby Reservation (When Full)
Reply With Quote #219

Quote:
Originally Posted by Eocene View Post
Hi,

I run a 12 player server using the latest versions of Left4DHooks and L4DToolz.

The problem is that only the first 8 players are able to join via the lobby. No more random players will join beyond 8.
So If I understand correctly, this mod is able to fix that?

I just installed the updated version (https://forums.alliedmods.net/showpo...&postcount=103) and it appears to be loaded correctly when I check with 'sm plugins list'

"L4D1/2 Remove Lobby Reservation" (1.2) by Downtown1"

However, it doesn't appear to be working or I am misunderstanding what this plugin is supposed to do?

My variables are:

sv_maxplayers 12
sv_visiblemaxplayers 12
sv_allow_lobby_connect_only 0

My situation is the same as yours. I used it and found that there was no error in its operation. For a long time, I did not think it was a usable plug-in, but it could only run without any effect. However, when you join the fifth person in the lobby, you will be prompted that the server is full. The plug-in does not automatically remove the lobby, and the fifth person cannot join.
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Please forgive, If I'm not describing it accurately. I use google translate
Functional tests are all from L4D1, and are only keen to solve and fix various bugs of L4D1:
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