#pragma semicolon 1 #pragma newdecls required #include <sdktools_gamerules> #include <sdktools_sound> #include <sdktools_stringtables> static const char SND[] = "sound/quake/prepare.mp3"; public void OnPluginStart() { HookEvent("round_freeze_end", Event_Round); } public void OnMapStart() { PrecacheSound(SND[6]); AddFileToDownloadsTable(SND); } public void Event_Round(Event event, const char[] name, bool dontBroadcast) { if(!GameRules_GetProp("m_bWarmupPeriod")) EmitSoundToAll(SND[6]); }