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Root_
Veteran Member
Join Date: Jan 2012
Location: ryssland
Old 12-14-2012 , 07:20   Re: [DoD:S] Dropmanager
Reply With Quote #7

Hello micazoid,
Quote:
Originally Posted by micazoid View Post
hm.... my server runs this Plugin but it is not listed
That's because game-monitor dont query all servers immediate. It updates half a day or so. But if my plugin will be approved even, SourceMod stats will show correct data asap.

Quote:
Originally Posted by micazoid View Post
It is a very cool Plugin. I like the option of random dropping.
You're welcome

Quote:
Originally Posted by micazoid View Post
Aaaaaaand.... the blocking is not gone but it was reduced by 95% !!!!! (it seems, that the playerweapon in combination with a dropped item can still cause blocking. I have to do further investigation)
what does you mean? ammo box? healthkit? Actually items should collide with player, otherwise SDKHook_StartTouch will not work, because in that way item is colliding only with world, not player. Probably that's why items still can block player, however I agreed the chanse is greatly reduced... I wanted to remove SDKHooks dependency, but DoD:S dont have entity for stock ammobox, or something like that. That's hard to realize a non-blockable entity with touch feautre, but I'll try later...
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