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Shotgun AltFire Lag-Compensation Fix
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V952
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Join Date: Jan 2012
Location: Odessa, Ukraine
11-13-2015 , 07:53 Shotgun AltFire Lag-Compensation Fix
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Everyone in HL2DM knows that shotgun double fire is broken due to invalid checks in SDK C++ code. The fix is very simple - you have to press IN_ATTACK and IN_ATTACK2 the same tick, but it's kinda hard for humans, so they write binds and aliases while this can be simply fixed.
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shotgun_altfire_fix.smx
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