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JeremWatts
Junior Member
Join Date: Apr 2021
Old 04-07-2021 , 04:23   Re: Need help setting up a loadout plugin that piggybacks [TF2items] Give Weapon plug
Reply With Quote #3

Script now amended, restarted the server but no go - still just t-poses. It's gotta be my config txt then right?

/just/ in case i read something wrong this is what my .sp looks like verbatim right now

Code:
#include <sourcemod>
#include <tf2items>
#include <tf2_stocks>
#include <tf2items_giveweapon>

new TF2ItemSlot = 8;
 
public Plugin:myinfo =
{
	name = "SmootheBrainBan",
	author = "Jerem",
	description = "Accessable TF2",
	version = "0.12",
	url = ""
};
 
public OnPluginStart()
{
	HookEvent( "post_inventory_application", OnPostInventoryApplicationAndPlayerSpawn );
}

public OnPostInventoryApplicationAndPlayerSpawn( Handle:hEvent, const String:strEventName[], bool:bDontBroadcast )
{
	new iClient = GetClientOfUserId( GetEventInt( hEvent, "userid" ) )
	
    if (TF2_GetPlayerClass(iClient) == TFClass_Scout)
    {
	TF2_RemoveWeaponSlot( iClient, 0 );
        TF2Items_GiveWeapon(iClient, 17);
	TF2_RemoveWeaponSlot( iClient, 1 );		
        TF2Items_GiveWeapon(iClient, 29);
    } 
}
Quote:
Are you wanting to give every Human and Bot Scout a STOCK Syringe Gun and a Medi Gun?
&
Quote:
What are the specific loadout do you want for a specific class?
For this test, yes. Stock syringe gun and medigun.
However, my final product I want to look pretty dang similar to the picture i attached (simpler tf2 v0.4.png)

All regular unless specified
Scout with Backscat, Crit-a-cola, Bat
Heavy with Rocket Launcher(2rocketclip), Family Business, Cabertoss (+movementspeed while active)
Engineer with Panic Attack, Ambassadore, Gunslinger
Medic with Shotgun, Quick-fix, Solemn Vow
Sniper with Classic, Piss, Bushwhacka

Quote:
Are you running TF2Attributes?
Nope, perhaps we have a winner I'll install it now.
Alright, copied the .sp, .smx & .inc into their directories & restarted but still t-pose central for now.

Quote:
Are you wanting to change player cosmetics?
Nah, I /did/ want to make all of blue team robots and disable/reduce cosmetics but after looking into it it seemed like a major hassle.
I guess I wouldn't mind being able to so some of that but I didn't think of doing that with this plugin.
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