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[L4D2] Grenade Launcher Random Projectile v1.1 [30-November-2022]
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NoroHime
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Join Date: Aug 2016
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11-04-2022 , 11:31 Re: [L4D2] Grenade Launcher Random Projectile v1.0 [4-November-2022]
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alright, but why we need check projectile isnt client?
anyway patched it, just in case if someone kill the projectile entity on OnEntityCreated()
update
Quote:
v1.0.2 doubled the double check, for safe; 4-November-2022(3rd time)
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Last edited by NoroHime; 11-04-2022 at
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