Quote:
Originally Posted by OciXCrom
Add a global bool new bool:g_bHasReset[33] and set it to true once the player resets, next round set it to false.
If the bool is true, block the command.
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so I did not put the poor thing and it did not work. heh
PHP Code:
new name[33];
new bool: g_bHasReset [33];
new rs_hudmessage;
new rs_sound;