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Roccoxx
AlliedModders Donor
Join Date: Jan 2012
Location: Argentina
Old 09-24-2020 , 17:40   Re: Pijudo: new hud menu system
Reply With Quote #7

Quote:
Originally Posted by Supremache View Post
You talking to me !!!, I have my own host but the problem is the game has ended there's no players play like first now the top servers have 25/32 players at morning and at night have maxmun 10 players but i tested plugins on my friends servers they have a good servers and as my experience on servers i know more huds in server means "more lag + more drop fps".

Example 5 players are not like 30 players, in normal mod this plugin will be very good but i talking about those server have bigest mod like [zp, ze , bb, etc] anyway i mean zombie mods have alot of effects "spirts" that already making drop fps and with this plugin will make like bomb in the case xD.

P.s: All that for low pc's but who have high pc with high graphic card will never get like those problems

I hope you understand, i tryed to used like gfx instead of hud but i got some problems like gfx get much time for show and sometime never showing etc.
Nowadays and from experience I have seen that all zp have several huds sprites and other things working at the same time, and I agree with thEsp, you speak as if we were in the year 2005-2010 but we are in 2020! Today most use a server with 1000 fps, decent processors, RAM and connections, people have good connections and those with a CPU running on carbon are a very rare case. In addition, the drop in fps is not only conditioned by the huds, there are many other factors (which are irrelevant today by the way), you should worry more about the way you program than about a resource.
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Last edited by Roccoxx; 09-24-2020 at 17:40.
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