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Join Date: Oct 2009
Old 01-28-2010 , 10:45   Re: [L4D2] Auto Items Spawn (BETA)
Reply With Quote #5

Originally Posted by Luke Penny View Post
Indeed, I was wondering if it was possible for maps to have a chance to place dynamic props, so you could have a 50% chance of forcing players to take different variable paths in l4d1 or 2.
This could probably be done with Stripper Source, a script file to generate the configuration files, and a cronjob periodically calling that script.
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