Quote:
Originally Posted by Franc1sco
Checking the natives you have "Multi1v1_AfterPlayerSetup" for the spawn event, "Multi1v1_GetOpponent" for get opponent and if -1 not opponent, continue -> "Multi1v1_GetArenaSpawn" for get the spawn location of the opposite team, and then create a bot with "CreateFakeClient", teleport to the opposite spawnpoint and start the round against the bot. Kick all the bots on each round end for dont conflic with the game.
So yeah, I think that this is doadable.
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Hmhh. I'd be really happy if there's anyone that could help me with this. Im really new with these things, especially with coding.
I could even pay for someone who can make this work.