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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 04-16-2021 , 10:37   Re: [L4D & L4D2] Target Override (2.11) [12-Apr-2021]
Reply With Quote #59

Quote:
Originally Posted by larrybrains View Post
I've got the following settings and tanks are still attacking incapped boomed survivors.

Code:
"target_patch"
{
	"tank"
	{
		"order"		"9,2,7,1,8" // Preference: lowest health survivor, vomited survivor, last attacker, normal survivor, highest health survivor.
		"pinned"	"15"
		"incap"		"0"
		"voms"		"0"
		"voms2"		"0"
		"range"		"0.0"
		"wait"		"2.0"
		"last"		"1"
	}
}
Although tank does stop attacking a downed boomed survivor shortly after another survivor shoots the tank, I would prefer the tank to not attack incapped survivors or to have incapped survivors be the absolute lowest priority for tank and for it to only target them if all players are incapped.

How do I set something like that up?
Thanks, sounds like a bug in the plugin. I noticed this might be an issue with some strange logic stuff when I was reviewing the code last update but didn't follow the logic or look into it. Will test and fix when I can.
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