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[CSS/CSGO] Revival 1.1.6 [2022/10/29]
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Grey83
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Join Date: Dec 2014
Location: Ukraine
07-19-2020 , 13:04 Re: [CSS/CSGO] Revival 1.1.1 [2020/07/19]
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Changes in v1.1.1 [2020/07/19]
:
Fixed work of convars
sm_revival_mark_*
Now in CSGO a revived player also can't throw grenades by RMB while damage protection time
Added convar limitation on the number of allies who can be revived (depending on the number of living opponents)
*
so that there is no imbalance, and more than once it happens that the big crowd kills a couple of people and still revives their allies at this time
Added reset mode convar for the counter of the remaining revives (
for convar
sm_revival_times
)
*
similar to the previous point
Added convar for the limit on the received health from the revival of other players
*
it was possible to get large HP values in previous builds
Do not forget to update the translation files on the server: a new phrase has been added.
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