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heliumdream
Senior Member
Join Date: Aug 2006
Old 10-29-2006 , 14:22   Re: Hero: Protoman (useless)
Reply With Quote #11

ahh ty for the tip with the set_task object. i really hadn't even written anything that used a set_task yet I was unfimiliar with how it worked, but it makes perfect sense.

I already rewrote this and got it working. I ended up sucking some code from juggernaut ii to get the health preservation property working right. But as you noted the timing is not perfect.

I will make more changes and post again. Personally I thought this was a great hero, there are far too many laser and explosion heroes not to have some sort of countermeasure.

As it stands now one my server, no laser and no explosion can kill someone standing still/hooking/blinking. It's kinda lame, so I'll add a variable for %chance shield failure.
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