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[REQ] [TF2] Need help with attributes/mechanics for HUGE community update
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nosoop
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Join Date: Aug 2014
04-17-2018 , 13:18 Re: [REQ] [TF2] Need help with attributes/mechanics for HUGE community update
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I've been onboarded on this project; here's a thinly-veiled bump and some further details for the potentially interested:
No knowledge required of the Custom Weapons API (any variation). No custom forwards are provided; these can be fully standalone plugins.
TF2Attribute knowledge recommended, but there's some mods that don't touch attributes at all (i.e., do X when Y happens if Z weapon is equipped, and Y can already be tracked by some existing forwards / hooks). As long as you have some knowledge of TF2 weapon entities and hooks in general, you can probably do some work here.
I've written notes / difficulties down for some of the required modifications. Crafting's written down notes for others. Most use some basic hook. Some require DHooks / SDKCalls. At least one requires a game rules detour, and therefore an extension.
I've done 15 of these so far.
Send help.
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Last edited by nosoop; 04-17-2018 at
13:20
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