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rhelgeby
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Join Date: Oct 2008
Location: 0x4E6F72776179
Old 07-04-2012 , 18:12   Re: Adding additional custom flags to Sourcemod
Reply With Quote #6

In this case I find the admin system in SourceMod somewhat limited. It would probably be better with named permissions in a hierarchy. A permission entry could look something like this:
Code:
"Permissions"
{
    "MyPermissionGroup"
    {
        "myPlugin.theFeature.anAction" "deny"
    }
}
Then plugins would be able to define custom permissions in this global namespace. Basically a similar system as Bukkit Permissions in Minecraft where you get full control of any feature in any plugin.
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Richard Helgeby

Zombie:Reloaded | PawnUnit | Object Library
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Last edited by rhelgeby; 07-04-2012 at 18:12.
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