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hamza47sohail
Senior Member
Join Date: Jan 2014
Old 02-23-2014 , 13:39   Re: FF2 1.9 Log Spam
Reply With Quote #8

Quote:
Originally Posted by Wliu View Post
That...would take a long time. You would have to rename TF2_RemoveWeaponSlot2 to TF2_RemoveWeaponSlot and change TF2_RemoveWearable to AcceptEntityInput (or something like that).

Basically, undoing the following: https://forums.alliedmods.net/showpo...1&postcount=17 (except I put everything in freak_fortress_2.inc).
Thanks for the info.
Can anyone else confirm they are getting this? And I am not the only one.
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