Quote:
Originally Posted by hornet
@ Hunter-Digital I tried it in de_prodigy aswell and I had no problems. Are you talking about the glass at CT Spawn? Try setting nade_break_always to 1 and nade the same glass and all the support beneath the glass explodes aswell haha. ;)
But if the glass made the break sound and didn't break than the glass has more HP than the damage inflicted.
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I was talking about default HE behaviour, not with your plugin.
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