Quote:
Originally Posted by 9evill
This version writes statistics to database, but only few playeras are redirected and i have only few records in DB.
I set redirect_auto to 6, but still have only few redirects, i tried to connect to server myself with and without admin privileges, first time after map change it redirects, when i chage nick and try again, and it doesnt redirect.
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so for the database statistics part i take this as "it is fixed now". i'll still do some tests myself but then i will release it as RC2.
Quote:
Originally Posted by 9evill
When compiling plugin i also get folowing warning:
PHP Code:
xredirect-beta.sma(1756) : warning 204: symbol is assigned a value that is never used: "sQuery"
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ok, this warning is removed now and won't be in RC2. but it doesn't hurt in any way, so it's not important.
Quote:
Originally Posted by 9evill
Here is debug from console, when im not get redirected:
PHP Code:
L 02/09/2011 - 09:54:40: "9evill<9021><STEAM_ID_x><>" connected, address "xxx:27005"
L 02/09/2011 - 09:54:41: [xredirect-beta.amxx] Auto-redirect check for <9evill> (30), auto-redirect: yes, automode: 6, local priority: no, admin: no, admin slots: yes, admins/max: 0/32, current players/bots/max: 29/28/32
L 02/09/2011 - 09:54:41: [xredirect-beta.amxx] Mod comparison: local protocol/mod: 48/"cstrike", remote protocol/mod: (server 0): 47/"cstrike"
L 02/09/2011 - 09:54:41: [xredirect-beta.amxx] Mod comparison: local protocol/mod: 48/"cstrike", remote protocol/mod: (server 1): 47/"cstrike"
L 02/09/2011 - 09:54:41: [xredirect-beta.amxx] Mod comparison: local protocol/mod: 48/"cstrike", remote protocol/mod: (server 2): 48/"cstrike"
L 02/09/2011 - 09:54:45: "9evill<9021><STEAM_ID_x><>" entered the game
L 02/09/2011 - 09:54:48: World triggered "Round_Start"
L 02/09/2011 - 09:54:48: "9evill<9021><STEAM_ID_x><>" disconnected
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the first two servers in the list are running on protocol 47. afaik the protocol has already been updated to 48 somewhere in 2008. xREDIRECT detects that the protocols are differing and won't redirect there. this makes sense, because you cannot connect to a protocol 48 server with a protocol 47 client and vice versa.
it doesn't matter that, as an exception, it
does work with no-steam stuff (dproto), because we don't support no-steam, and given what i see here tells me your servers are no-steam. that you don't want to reveal your IP addresses supports this suspicion.
run them all with the latest official updates without illegal mods and everything will be fine...
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