Quote:
Originally Posted by Dominatez
This error has now gone, but i am getting this new one all the time in the log file.
Code:
SourceMod error session started
Info (map "l4d_airport03_garage") (file "/home/testserver/serverfiles/left4dead/addons/sourcemod/logs/errors_20221128.log")
[SM] Exception reported: Property "m_useActionTarget" not found (entity 2/player)
[SM] Blaming: l4d_feeding_medicines.smx
[SM] Call stack trace:
[SM] [0] SetEntPropEnt
[SM] [1] Line 456, /home/forums/content/files/2/7/2/5/1/8/194216.attach::SetupProgressBar
[SM] [2] Line 243, /home/forums/content/files/2/7/2/5/1/8/194216.attach::StartFeeding
[SM] [3] Line 367, /home/forums/content/files/2/7/2/5/1/8/194216.attach::OnUsePost
|
Oh no this is the worst case scenario, it looks like the implementation of the progress bar is completely different between L4d and l4d2, well I had to remove his support for l4d2 from the title first until I have a way to download l4d1,
i apologize for the sloppy title
------------------
update, i took a week to download l4d1, but i havent any way to install metamod successful, i give these up :C, but still trying supoprt l4d1
Quote:
- v1.2.6 fixes
- fix an unknown issue (about animation hooks) cause conflict to '[L4D & L4D2] Incapped Weapons Patch' v1.16 and newer ,
- turn code style to hungarian notation, make animation work way to more effective, remove deprecated IsValidHandle(),
- trying support l4d1; 9-December-2022
|
__________________