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zeus
Senior Member
Join Date: Jul 2008
Old 04-14-2015 , 11:23   Re: SteamTools (v1.0.1)
Reply With Quote #24

Here it is

Code:
GNU gdb (Ubuntu 7.7.1-0ubuntu5~14.04.2) 7.7.1
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Reading symbols from hlds_linux...done.
(gdb) run
Starting program: /media/george/67cb252d-6346-4a75-992f-5deed92450ee/SteamCMD/HLDS/hlds_linux +ip 192.168.2.99 +port 27010 -game cstrike +map de_dust2 +maxplayers 32 -debug
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".

Console initialized.
Using breakpad crash handler
Setting breakpad minidump AppID = 10
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Protocol version 48
Exe version 1.1.2.7/Stdio (cstrike)
Exe build: 13:12:29 Aug 29 2013 (6153)
STEAM Auth Server
Server IP address 192.168.2.99:27010
   
   Metamod version 1.21.1-am  Copyright (c) 2001-2013 Will Day <[email protected]>
   Metamod comes with ABSOLUTELY NO WARRANTY; for details type `meta gpl'.
   This is free software, and you are welcome to redistribute it
   under certain conditions; type `meta gpl' for details.
   

   AMX Mod X version 1.8.3-dev+4719 Copyright (c) 2004-2015 AMX Mod X Development Team 
   AMX Mod X comes with ABSOLUTELY NO WARRANTY; for details type `amxx gpl'.
   This is free software and you are welcome to redistribute it under 
   certain conditions; type 'amxx gpl' for details.
  
L 04/14/2015 - 18:23:25: -------- Mapchange to de_dust2 --------

Program received signal SIGSEGV, Segmentation fault.
0xf387acd6 in SourceHook::Impl::CSourceHookImpl::AddHook (this=0xf389c698 <g_SourceHook>, plug=0, 
    mode=SourceHook::ISourceHook::Hook_Normal, iface=0xf3831364, thisptr_offs=0, 
    myHookMan=0xf38947e0 <__SourceHook_FHCls_ISteamClientGetISteamGameServer0::HookManPubFunc(bool, SourceHook::IHookManagerInfo*)>, 
    handler=0x8d11f78, post=false) at /srv/d_cs-amx/sdk/SteamTools/public/sourcehook/sourcehook.cpp:120
120	/srv/d_cs-amx/sdk/SteamTools/public/sourcehook/sourcehook.cpp: No such file or directory.
(gdb) bt full
#0  0xf387acd6 in SourceHook::Impl::CSourceHookImpl::AddHook (this=0xf389c698 <g_SourceHook>, plug=0, 
    mode=SourceHook::ISourceHook::Hook_Normal, iface=0xf3831364, thisptr_offs=0, 
    myHookMan=0xf38947e0 <__SourceHook_FHCls_ISteamClientGetISteamGameServer0::HookManPubFunc(bool, SourceHook::IHookManagerInfo*)>, 
    handler=0x8d11f78, post=false) at /srv/d_cs-amx/sdk/SteamTools/public/sourcehook/sourcehook.cpp:120
        hookManager = {<SourceHook::IHookManagerInfo> = {
            _vptr$IHookManagerInfo = 0xf3899f0c <vtable for SourceHook::Impl::CHookManager+8>}, m_OwnerPlugin = 0, 
          m_PubFunc = 0xf38947e0 <__SourceHook_FHCls_ISteamClientGetISteamGameServer0::HookManPubFunc(bool, SourceHook::IHookManagerInfo*)>, m_VtblOffs = 0, m_VtblIdx = 6, m_Proto = {m_Version = 1, m_NumOfParams = 3, m_RetPassInfo = {size = 4, type = 0, flags = 1, 
              pNormalCtor = 0x0, pCopyCtor = 0x0, pDtor = 0x0, pAssignOperator = 0x0}, m_ParamsPassInfo = {m_Data = 0x8d04140, m_Size = 3, 
              m_CurrentUsedSize = 3}, m_Convention = 0}, m_Version = 1, 
          m_HookfuncVfnptr = 0xf389a53c <vtable for __SourceHook_FHCls_ISteamClientGetISteamGameServer0+8>, m_VfnPtrs = {
            m_Head = 0x8d1b678, m_Size = 0}}
        adjustediface = 0xf3831364
        cur_vtptr = 0x0
        cur_vfnptr = 0x0
        vfnPtr = 0x3
        ifaceinst = @0x10: <error reading variable>
        hook = {m_OwnerPlugin = 0, m_ThisPointerOffset = -135502768, m_pHandler = 0x18, m_HookID = 32, m_Paused = 70}
#1  0xf38939d9 in __SourceHook_FHAddISteamClientGetISteamGameServer (iface=0xf3831364, mode=SourceHook::ISourceHook::Hook_Normal, 
    post=false, handler=...) at /srv/d_cs-amx/sdk/SteamTools/module/sw_gameserver.cpp:56
        mfi = {isVirtual = true, thisptroffs = 0, vtblindex = 6, vtbloffs = 0}
#2  0xf3894294 in SteamToolsGameServer::AddHooks (this=0x805f900) at /srv/d_cs-amx/sdk/SteamTools/module/sw_gameserver.cpp:85
No locals.
#3  0xf38929de in Hook_SteamGameServer_Init (unIP=3232236131, usPort=26900, usGamePort=27010, usSpectatorPort=65535, usQueryPort=3, 
    eServerMode=4152934016, pchGameDir=0xf3d361a4 " \240\020", pchVersionString=0xf3c6b819 "\211D$\034\213\253\254\377\377\377\213m")
    at /srv/d_cs-amx/sdk/SteamTools/module/sw_detours.cpp:22
        result = false
#4  0xf7819252 in CSteam3Server::Activate (this=0x8d04378) at ../engine/sv_steam3.cpp:448
        usPort = <optimized out>
---Type <return> to continue, or q <return> to quit---
        iPort = <optimized out>
        unIP = 3232236131
        unFlags = 31
        gamedir = "cstrike\000,\303\376\377\f_\221\363YӦ󶧱\363\000\000\000\000\304\303\376\377`\226\320\b\321\006\000\000\330\000\317\bz\000\000\000\330\000\317\bz\000\000\000z\000\000\000\250\341\316\b\000`\354\367 d\354\367f\000\000\000\250\303\376\377\b'\331\367OM\262\363\377\a\000\000\266\247\261\363\000\000\200?\267&\331\367\364\017\375\367\030\000\000\000\250\342\370\367\030\000\000\000\020'\000\000\250\000\000\000\270}\005\b\250\303\376\377\255\227\365\367\002\000\000\000(J\360\367\030z\005\bf\000\000\000\350\303\376\377\301\214\357\367\000\000\000\000\b\"\321\b\030z\005\b$J\360\367\f\000\000\000$J\360\367\374C\320\b\000\000\000\000 d\354\367\000\000\001\000"...
        eSMode = eServerModeAuthenticationAndSecure
        uPort = <optimized out>
        nAppID = <optimized out>
#5  0xf78198a4 in Steam_Activate () at ../engine/sv_steam3.cpp:972
No locals.
#6  0xf77f14d0 in SV_ActivateServer (runPhysics=1) at ../engine/sv_main.c:7143
        i = <optimized out>
        data = '\000' <repeats 31408 times>...
        msg = {buffername = 0xf783281f "Activate Server", flags = 0, data = 0xfffec46c "", maxsize = 65536, cursize = 0}
#7  0xf77c5699 in Host_Map (mapName=0xffffc610 "de_dust2", loadGame=false, mapstring=<optimized out>, bIsDemo=<optimized out>)
    at ../engine/host_cmd.c:1288
No locals.
#8  0xf77c7cd9 in Host_Map (loadGame=false, mapName=0xffffc610 "de_dust2", mapstring=0xffffc5d0 "map de_dust2 \n", bIsDemo=<optimized out>)
    at ../engine/host_cmd.c:1271
        bIsDemo = false
#9  Host_Map_f () at ../engine/host_cmd.c:1442
        i = <optimized out>
        mapstring = "map de_dust2 \n\000\367\344\202\324\363\034\306\377\377\373\305\377\377\204\306\377\377<\306\377\377\320]\376\363\r\000\000\000\337ā\367\204\306\377\377<\306\377\377\033\306\377\377\235\256", <incomplete sequence \367>
        name = "de_dust2", '\000' <repeats 55 times>
#10 0xf77a928d in Cmd_ExecuteString (text=0xffffc680 "map de_dust2 ", src=<optimized out>) at ../engine/cmd.c:1150
---Type <return> to continue, or q <return> to quit---
        cmd = 0xf3f47358
        a = <optimized out>
        src = src_command
#11 Cbuf_Execute () at ../engine/cmd.c:242
        i = <optimized out>
        text = <optimized out>
        line = "map de_dust2 \000\071 \000line statements\r\000nt\r\000\377\377\250\v\203\367\304\312\377\377STEAM Auth Server\r\n\000\374\307\377\377\374\307\377\377\374\307\377\377\374\307\377\377\002\310\377\377\373\310\377\377\374\307\377\377\373\310\377\377", '\000' <repeats 20 times>, "\001\000\000\000\000\000\000\000\350\273\006\b\000\000\000\000\000\000\000\000^\320\330\367\003\000\000\000\340V\354\367\377\377\377\377^\312\330\367\350\273\006\b\000\000\000\000\377\377\377\377n\317\330\367\200\307\377\377\000`\354\367\200\307\377\377\220\341\330\061\200\307\377\377\334\310\377\377"...
        quotes = <optimized out>
        amount = 13
#12 0xf77c2778 in Host_InitializeGameDLL () at ../engine/host_cmd.c:221
No locals.
#13 0xf77e2707 in Sys_InitGame (
    lpOrgCmdLine=0x8057060 "+ip 192.168.2.99 +port 27010 -game cstrike +map de_dust2 +maxplayers 32 -debug -steam", 
    pBaseDir=0x804ca52 ".", pwnd=0x0, bIsDedicated=1) at ../engine/sys_dll2.cpp:806
No locals.
#14 0xf77e497a in CEngine::Load (this=0xf787b6a0 <g_Engine>, dedicated=true, basedir=0x804ca52 ".", 
    cmdline=0x8057060 "+ip 192.168.2.99 +port 27010 -game cstrike +map de_dust2 +maxplayers 32 -debug -steam")
    at ../engine/sys_engine.cpp:193
        success = false
#15 0xf77e2205 in CDedicatedServerAPI::Init (this=0xf7876d00 <__g_CDedicatedServerAPI_singleton>, basedir=0x804ca52 ".", 
    cmdline=0x8057060 "+ip 192.168.2.99 +port 27010 -game cstrike +map de_dust2 +maxplayers 32 -debug -steam", launcherFactory=
    0x8049dd0 <CreateInterfaceLocal(char const*, int*)>, filesystemFactory=0xf7729ad0 <CreateInterface(char const*, int*)>)
    at ../engine/sys_dll2.cpp:1189
No locals.
#16 0x08049bcf in RunServer () at ../dedicated/sys_ded.cpp:646
---Type <return> to continue, or q <return> to quit---
        nInitEngine = <optimized out>
        iret = <optimized out>
        engineFactory = <optimized out>
#17 0x08049472 in main (argc=12, argv=0xffffce44) at ../dedicated/sys_ded.cpp:1146
        pPingType = 0x0
        fsmodule = 0x804ca14 "filesystem_stdio.so"
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