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DrWagstaff
SourceMod Donor
Join Date: Apr 2010
Location: Livermore
Old 05-27-2010 , 17:41   Re: [TF2] TFDodgeball
Reply With Quote #102

I have a feature request. I was thinking of making a map that would sort of be volley ball, but I realized the rocket AI just sort of seeks you path of least resistance style. Can you add the ability for map makers to put in "hoops" of sort that the rockets have to pass through on every trip between players? That way I could direct the rockets over a net, hill, what have you, as they go between players

Then it could be volley ball, or wack dodgeball with sawmill blades and the rockets wouldnt collide with whatevers in the middle.

EDIT: Maybe support for multiple "hoops" so the one nearest to the player is used to re-direct the rocket. That way you can have a few separate paths that balls might travel over, flanking both sides, from above, from below, whatever.

Last edited by DrWagstaff; 05-27-2010 at 17:43.
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