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Peace-Maker
SourceMod Plugin Approver
Join Date: Aug 2008
Location: Germany
Old 02-28-2011 , 06:47   Re: [ANY] Ion Cannon Weapon (Version 1.1 Updated 26.02.2011)
Reply With Quote #18

I just noticed that the current method to check, if a player is outside is silly. Just remove the mentioned lines.. Well, the ion cannon blasts away anything in C&C, so why check for being outside at all? ;)

Quote:
Originally Posted by lascage View Post
The sound doesn't work in my css server.

Only le ion canon work, no the sound.

Can you remake this plugin for :

- Only admin root (z) can use this with command: !ioncannon.
- When the admin say !ioncannon, the ion canon is auto deployed at the admin position.
Did you had to download the sound files on connect? Check your cl_downloadfilter "all" setting. Try the alternative sounds version if you still got problems.

I think it's enough to have the sm_iongive command and place it with a weapon.

Quote:
Originally Posted by SpaceBass View Post
A minute after I edited my post Thanks, but upon removal and I changed the weapon to crowbar just to see, it does nothing at all. Even if I have more than one and use the weapon multiple times it does not give this message:
Code:
        if(g_iInfoTargetEntity[client] != -1)
                {
                    CPrintToChat(client, "%sYou can only place one {red}ion cannon{green} at a time.", PREFIX);
                }
Any help would be appreciated.
Are there any errors in the logs? Nothing at all? No output in chat?
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