View Single Post
Author Message
PeEzZ
Senior Member
Join Date: Jan 2014
Location: Hungary
Old 07-22-2016 , 10:45   [CSGO] Advanced Admin Commands
Reply With Quote #1

Hi!
I created an other advanced admin commands plugin, but this one is created and optimized only for Counter-Strike: Global Offensive.

Thanks for original command authors: Super Commands (pRED*), Super Admin (TechKnow), Adv Commands (xaider), and for original custom adminmenu list (Dungeon).
Please, if you copy the plugin and it's description to other sites, make those informations and the plugin there up-to date, thanks!

QuickTip, if you don't know: @me - always you | @!me - everyone except you | @t - terrorists | @ct - counter-terrorists | @spec - spectators | @alive - alive players | @dead - dead players | @all - all player | @aim - player, which you are looking at | @bots - all bot.

CVars:
Code:
sm_advadmin_admins <def. 2> - Settings of "!admins" command. | 0 - Disable the command for players without admin rights | 1 - Show always "No Admins online." for players without admin rights | 2 - Show the online admins, like "PeEzZ[R], Bob, NEPTune"
sm_advadmin_announce <def. 2> - Join message, 0 - Disable | 1 - Simple ("PeEzZ connected")| 2 - Message with country ("PeEzZ connected (Hungary)")
sm_advadmin_invalid <def. 1> - Show give/equip text for everyone in the chat if the item is invalid. | 0 - Disable | 1 - Enable ("Bob got the aimbot")
sm_advadmin_log <def. 1> - Enable logging for the plugin. | 0 - Disable | 1 - Enable (The plugin will log into the default sourcemod file)
Admin commands:
Code:
sm_extend <map | round> <[+/-] minutes> - Extending the map or the round, ADMFLAG_CHANGEMAP
sm_clearmap - Removing dropped weapons, items and chickens without owner from the map, ADMFLAG_GENERIC
sm_restartgame or sm_rg <seconds> - Restarting the game after the specified seconds, ADMFLAG_GENERIC
sm_restartround or sm_rr <seconds> - Restarting the round after the specified seconds, ADMFLAG_GENERIC
sm_playsound <target> <sound [directories/filename.extension]> <pitch 100[50 - 250]> <volume 100[1 - 100]> <multiplier 1[1 - 10]> , - Playing a sound for the targets, with custom settings, ADMFLAG_GENERIC

sm_teleport or sm_tp <target(s) 1> <leave blank for savedlocation | @blink to aim position | target 2> - Teleporting the target to somewhere, ADMFLAG_BAN
sm_saveloc - Saving the current position for later to teleport, ADMFLAG_BAN

sm_team <target(s)> <[1-3] | SPEC | SPECTATOR | T | CT> <[0/1] now/next round> - Set the target(s) team, ADMFLAG_KICK
sm_swap <target(s)> <[0/1] now/next round> - Swap the target(s) team, ADMFLAG_KICK
sm_spec <target(s)> <[0/1] now/next round> - Set the target(s) team to spectator, ADMFLAG_KICK
sm_scramble - Scrambling the teams by scores, ADMFLAG_KICK

sm_give <target(s)> <leave blank for knife | weapon name | text> - Give something for the target(s) (without removing any existing weapon), ADMFLAG_BAN - (Available weapon names below)
sm_equip <target(s)> <leave blank for knife | weapon name | text> - Equipping something for the target(s) (removing all weapons and giving the specified ones), ADMFLAG_BAN - (Available weapon names below)
sm_equipments - Printing the valid equipment names into the user's console, available weapon names below, ADMFLAG_GENERIC
sm_disarm <target(s)> - Disarming the target(s), (removing all weapons from the target(s)) ADMFLAG_BAN
(Hint: You can give anything, invalid things always will be ignored)

sm_respawn <target(s)> <[0/1] on spawn/on death pos> - Respawning the target(s), ADMFLAG_KICK
sm_bury <target>(s) <[0/1] bury/unbury> - Burying/unburying the target(s), ADMFLAG_KICK

sm_speed <target(s)> <multiplier> - Set the speed multipiler of the target(s), ADMFLAG_BAN
sm_god <target(s)> <[0/1] off/on> - Set godmode status for the target(s), ADMFLAG_BAN
sm_helmet <target(s)> <[0/1] off/on> - Set helmet status for the target(s), ADMFLAG_KICK

sm_health or sm_hp <target(s)> <[+/-] amount> - Set the health of the target(s), ADMFLAG_KICK
sm_armour <target(s)> <[+/-] amount> - Set the armour of the target(s), ADMFLAG_KICK
sm_cash <target(s)> <[+/-] amount> - Set the cash of the target(s), ADMFLAG_BAN

sm_setstats <target(s)> <kills | assists | deaths | mvps | scores | clan> <[+/-] value> - Set the stats of the target(s), ADMFLAG_BAN
sm_teamscores <[2/3] | T | CT> <[+/-] amount> - Set the scores of a team, ADMFLAG_BAN

sm_spawnent <chicken | ball | snow | turret | drone> <value1> <value2>  - Spawning entities, like chickens or balls, ADMFLAG_BAN
For <value1> can be:
- Chicken: <body [0-6] 0 - Normal chicken, 1 - Birthday, 2 - Ghost, 3 - Christmas, 4 - Bunny, 5 - Pumpkin, 6 - Zombie> (i know its not working now,  i will fix it)
For <value2> can be:
- Chicken: <explode [-1-9999]>  -1 - Chicken with godmode, 0 - Normal chicken, everything else greater than 0 is the explosion damage when the chicken dies
Remember, do not spam the command, or you have a risk to make the server lag or crash by too many entities!
User commands:
Code:
sm_admins - Will show the admins for users based on the "sm_advadmin_admins" convar setting
(Example: if the cvar is "0" - this will say "Command disabled", for users without admin rights, if "1" - this will say "No admins online." for users without admin rights, if "2" - this will say "Online admins: Bart, [R]PeEzZ" for the users)
(Hint: Flags: [R] - have root admin flag ADMFLAG_ROOT.)
For players who have generic admin flag (ADMFLAG_GENERIC), this command will always show the true, currently online admins, no matter what the convar is set to.
Available equipment names:
Code:
new String: WeaponsList[][] = //VALID WEAPON NAMES HERE
{
    "c4", "knife", "knifegg", "taser", "healthshot", //misc
    "decoy", "flashbang", "hegrenade", "molotov", "incgrenade", "smokegrenade", "tagrenade", //grenades
    "usp_silencer", "glock", "tec9", "p250", "hkp2000", "cz75a", "deagle", "revolver", "fiveseven", "elite", //pistoles
    "nova", "xm1014", "sawedoff", "mag7", "m249", "negev", //heavy
    "mp9", "mp7", "mp5sd", "ump45", "p90", "bizon", "mac10", //smgs
    "ak47", "aug", "famas", "sg556", "galilar", "m4a1", "m4a1_silencer", //rifles
    "awp", "ssg08", "scar20", "g3sg1" //snipers
};
new String: ItemsList[][] = //VALID ITEM NAMES HERE, HEAVYASSAULTSUIT ONLY WORKS WHEN ITS ENABLED (mp_max_armor 3 and mp_weapons_allow_heavyassaultsuit 1)
{
    "defuser", "cutters", //defuser and rescue kit
    "kevlar", "assaultsuit", "heavyassaultsuit", //armors
    "nvgs" //nightvision
};
Plugin requirements:
- Latest, Stable SourceMod
- Translation files ("common.phrases.txt", "advadmin.phrases.txt")
- Adminmenu plugin, if you want to use the custom adminmenu: "adminmenu_custom.txt" (OPTIONAL)

Notes:
- Do use the beta version please(latest)
- Just in case, if there is a new sourcemod version, try to recompile all of your plugins with the newer compiler!
- If you found some bug or error in the log, please report here!
- The plugin currently not support the command executes from the server's console.
- If you want to add some other commands, suggest and discuss here.
- Custom adminmenu file "adminmenu_custom.txt" is not needed, but optional.
- You can set admin activity chat messages in sourcemod's config file "cfg/sourcemod/sourcemod.cfg" with "sm_show_activity" CVar.

Suggested commands and known following updates:
- Balancing the teams based on player count
- Option to give multiple weapons at once with give and equip?
- Server console command executing support
- Support for new items (shield, etc...)
- Saving other players location for yourself to teleport to ("sm_saveloc Engie" >> will save Engie's position for later to teleport with "sm_tp <target(s)>")
- Active check when using "sm_spawnent" to prevent making the server lag/crash by too many spawned entities
- Upgrade to Counter-Strike 2?

Known bugs:
- Chicken body variants are no longer exists
- Drone & turret does not working right

Last update:
(1.7.2 BETA, 2020.02.25, 19:20)
- New changes, commands, etc, the plugin is not finished yet, maybe has some bugs, but a few people requested this version.
- New command "sm_spawnent" will replace the "sm_spawnchicken", and "sm_spawnball" commands.
- Option to extend the current round with sm_extend <round> <time>
- Fixed the typo of the traslations folder in the zip

Older updates
Attached Files
File Type: zip advadmin_1_7_2_BETA.zip (38.3 KB, 4286 views)
__________________
I MAKING MY PLUGINS/MAPS STILL, BUT I DON'T HAVE ENOUGH TIME, PLEASE STAND BY.
Sorry for my bad english, correct me if i'm wrong.
Magyarok írjanak PM-et ha fontos!

If you want, you can donate for me here
My plugins here / My maps here

Last edited by PeEzZ; 09-11-2023 at 09:39.
PeEzZ is offline