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Oshroth
Senior Member
Join Date: Dec 2009
Old 03-06-2010 , 08:50   [L4D2] Incapped Magnum 1.4
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The plugin replaces the weapon survivors use when they become incapped. Default behaviour is to replace melee/chainsaw with a magnum.

Cvars:
sm_incapmagnum_version - Plugin Version.
sm_incapmagnum_mode - Mode for incapped weapon replacement. 0 disables plugin, 1 replaces melee with magnum, 2 replaces melee with dual pistols, 3 replaces pistols and melee with magnum, 4 replaces pistols and melee with dual pistols.

Changelog:
1.0 - 158 views
- Initial version
1.1 - 78 views
- Added check for melee so only melee users get pistol replaced
- Added cvar choice between dual pistols and magnum
- Fixed tanks dropping magnums on death
- Fixed pistols getting dropped on the ground when a player gets incapped
1.2 - 210 views
- Added modes 3 & 4 which replaces all secondary weapons with magnum or dual pistols while incapped
- Added team check on incap
1.3 - 340 views
- Added some misc. checks
- Attempted to fix civilian bug
1.4
- Fixed ledge hang bug

Install
Place l4d2_incap_magnum.smx in sourcemod/plugins.
Delete old plugin.l4d2_incap_magnum.cfg in cfg/sourcemod.
Attached Files
File Type: sp Get Plugin or Get Source (l4d2_incap_magnum.sp - 13323 views - 5.4 KB)

Last edited by Oshroth; 06-15-2010 at 08:13. Reason: Removed To Do List
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