line 77
Code:
engfunc(EngFunc_EmitSound, id, CHAN_ITEM, "medic.wav", 1.0, ATTN_NORM, 0, PITCH_NORM);
will emit the sound from the player more than once.
Code:
if(ActuellHP + Lebenplus > get_pcvar_num(MAXHEALTH))
{
set_pev(id,pev_health,100.0)
Should get the cvar to set their health, not just assume its 100.