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DevconeS
Member
Join Date: May 2006
Location: Switzerland
Old 07-12-2006 , 21:02   Re: Blocking weapon fire, including client-side sounds/animations
Reply With Quote #7

Quote:
Originally Posted by KCE
So far preThink is the tried and true method. There's never one solution to a problem

EDIT: Ok, I've just tried it and it seems to work the same way as preThink? Nothing different...
Blocking the knife sounds seems to be working fine, but you see how it trys to animate for a little moment.
Yes I've tested this on CS.
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