Thread
:
[TF2] Nerf Short Circuit NAO
View Single Post
Fearts
ferts of daeth
Join Date: Oct 2008
12-22-2013 , 18:03 Re: [TF2] Nerf Short Circuit NAO
#
9
Also it would be nice if you added two metal consume options. One for if the shot hits something (projectile or player) and one for if the attack misses.
Before the weapon used to do -18 metal if it destroyed a projectile or hit a player, and -36 metal if attack missed.
__________________
www.Disc-FF.com
Fearts
View Public Profile
Send a private message to Fearts
Find More Posts by Fearts