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Sillium
AlliedModders Donor
Join Date: Sep 2008
Location: Germany
Old 06-26-2014 , 07:24   Re: AFK Manager (Version 3.5.2 / Updated July 13th 2013)
Reply With Quote #1448

Works like a charm if I set it to 1 (TF2):
Code:
368464-L 06/24/2014 - 21:01:27: [afk_manager.smx] Minimum player count for AFK move has not been reached, feature is now disabled: sm_afk_move_min_players = 1 Current Players = 0
368636-L 06/24/2014 - 21:01:27: [afk_manager.smx] Minimum player count for AFK kick has not been reached, feature is now disabled: sm_afk_kick_min_players = 1 Current Players = 0
368808-L 06/24/2014 - 21:01:47: [afk_manager.smx] Minimum player count for AFK move is reached, feature is now enabled: sm_afk_move_min_players = 1 Current Players = 1
368969-L 06/24/2014 - 21:01:47: [afk_manager.smx] Minimum player count for AFK kick is reached, feature is now enabled: sm_afk_kick_min_players = 1 Current Players = 1
369130-L 06/24/2014 - 21:04:20: [afk_manager.smx] PLAYER<> was moved to spectate for being AFK too long.
369254:L 06/24/2014 - 21:12:25: [afk_manager.smx] PLAYER<> was kicked for being AFK too long.
What's the output of "sm_afk_kick_min_players" when you use it in the console?
I'd guess that you set it to 2 and it is set to 6 somewhere else.
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Last edited by Sillium; 06-26-2014 at 07:26.
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