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OneMore
Senior Member
Join Date: Feb 2019
Old 07-26-2022 , 18:00   Re: Signature Request Thread
Reply With Quote #363

SM-WeaponModels plugin from Andersso uses signatures in gamedata file. Unfortunately, there is an error on startup connected to the signature:
PrepSDKCall_SetFromConf(gameConf, SDKConf_Signature, "Animating_GetSequenceActivity");
Quote:
L 07/26/2022 - 23:58:14: [SM] Exception reported: Failed to load SDK call "Animating_GetSequenceActivity"!
L 07/26/2022 - 23:58:14: [SM] Blaming: weaponmodels.smx
L 07/26/2022 - 23:58:14: [SM] Call stack trace:
L 07/26/2022 - 23:58:14: [SM] [0] SetFailState
L 07/26/2022 - 23:58:14: [SM] [1] Line 119, weaponmodels/entitydata.sp::WeaponModels_EntityDataInit
L 07/26/2022 - 23:58:14: [SM] [2] Line 276, weaponmodels.sp::OnPluginStart
Unfortunately, the owner does not answer to issues on github

Is it possible to check and correct it?

Code:
"Games"
{
	"csgo"
	{
		"Offsets"
		{
			"Entity_UpdateTransmitState"
			{
				"windows"	"21"
				"linux"		"22"
			}
			"Animating_StudioHdr"
			{
				"windows"	"68"
				"linux"		"68"
			}
		}
		"Signatures"
		{
			"Animating_GetSequenceActivity"
			{
				"windows"	"\x55\x8B\xEC\x53\x8B\x5D\x08\x57\x8B\xF9\x83\xFB\xFF\x75\x08\x5F"
				"linux"		"@_ZN14CBaseAnimating19GetSequenceActivityEi"
			}
		}
	}
}

Last edited by OneMore; 07-26-2022 at 18:02.
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