//============== BLOCK/HIDE/MISC FEATURE ================= // .::[Enable Hide And Block Feature]::. || 1= Yes || 0= No gm_enable_hide_and_block "1" //================================================== //-------------------------------->> .;[ MESSAGES ];. <<--------------------------------- // Hide Connect Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_connect_message "0" // Hide Disconnect Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_disconnect_message "0" // Hide Change Name Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_changename_message "0" // Hide Server Cvar Change Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_cvar_message "0" // Hide All Money Team/Player Award Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_hidemoney_message "0" // Hide First Time Connect Client Join Team Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_jointeam_message "0" // Hide Player Saved You By Player Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_savedby_message "0" // Hide Short-Handed Incoming Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_shorthanded_message "0" // Hide Team Change Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_teamchange_message "0" // Hide Team Mate Attack Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_teammateattack_message "0" // Block All Radio Text Chat (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_radio_chat "0" // Hide Your Chicken Has Been Killed Messages (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_chicken_message "0" //-------------------------------->> .;[ SOUNDS ];. <<--------------------------------- // Block All Radio Voice Agents (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_radio_voice_agents "0" // Block Round Start Radio Sounds (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_radio_start_agents "0" // Block All Radio Voice Grenades Throw (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_radio_voice_grenades "0" // Block Footsteps Sounds (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_footsteps_sound "0" // Block Jump Land Sounds (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_jumpland_sound "0" // Block Counter/Terrorist/Draw Win Sounds (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_roundend_sound "0" // Block Zero Damage Knife Sounds (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_zero_knife_sound "0" // Block HeadShot Hit Sound (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_hsdamage_sound "0" // Block Death Sound (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_death_sound "0" // Block After Death HeadShot Sound (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_hsdeath_sound "0" //-------------------------------->> .;[ MISC/OTHER ];. <<--------------------------------- // Delete/Clean Weapons Dropped (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_weapon_drop "0" // Block Counter/Terrorist/Draw Win Panel (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_roundend_panel "0" // Disable Fall Damage + Fall Damage Sound (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_falldamage "0" // Permanently Remove bots (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_bots "0" // Permanently Remove Chickens (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_chicken "0" // Remove Dead Body (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_deadbody "0" // After How Much Time (In Sec) To Start Remove Dead Body (Need gm_block_deadbody 1) gm_block_time_deadbody "2.0" // Permanently Block Both Dynamic + Animated + Normal ClanTags (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_clantag "0" // Auto Balance Every Round (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_auto_balance_every_round "0" // Remove Auto Communication Penalties (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_auto_mute "0" // Make sv_cheats 0 Automatically (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_cheats "0" // Block All Wheel + Ping (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_block_wheel "0" // Hide Splatter Effect (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_hide_splatter "0" // Hide Blood (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_hide_blood "0" // Hide Kill Feed (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_hide_killfeed "0" // Hide Money Hud (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_hide_moneyhud "0" // Hide Chat Hud (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_hide_chathud "0" // Hide Radar (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_hide_radar "0" // Force End Map With Command mp_timelimit (Need To Enable gm_enable_hide_and_block) || 1= Yes || 0= No gm_forceendmap "0" // Show Timeleft HUD (mp_timelimit) (Need To Enable gm_enable_hide_and_block) || 3= || 2= || 1= || 0= No // 0= No // 1= Yes + Disable Togglable // 2= Yes But On By First Time Then Make it Togglable // 3= Yes But Off By First Time Then Make it Togglable gm_show_timeleft_hud "0" // Hud color. [R G B A] Pick Colors https://rgbacolorpicker.com/ gm_hud_colors "255 0 189 0.8" // X-Axis Location From 0 To 1.0 Check https://github.com/oqyh/Game-Manager/blob/main/images/hud%20postions.png For Help gm_hud_xaxis "0.00" // Y-Axis Location From 0 To 1.0 Check https://github.com/oqyh/Game-Manager/blob/main/images/hud%20postions.png For Help gm_hud_yaxis "0.35" //========== RESTART LAST PLAYER DISCONNECT FEATURE ========== // .::[Restart Server When Last Player Disconnect Feature]::. || 1= Yes || 0= No gm_restart_empty_enable "0" //================================================== // When server is empty Which Method Do You Like (Need To Enable gm_restart_empty_enable) || 1= Restart || 2= Crash If Method 1 Is Not work gm_restart_empty_method "2" // (in sec.) To Wait To Start gm_restart_empty_method (Need To Enable gm_restart_empty_enable) gm_restart_empty_delay "900.0" //================ MAP ROTATION FEATURE ================= // .::[Map Rotation Feature]::. || 1= Yes || 0= No gm_rotation_enable "0" //================================================== // (Need To Enable gm_rotation_enable) // 1= Use game_manager_maps.txt map list need to (Create New Line [gamemanager] + path In Sourcemod/configs/maplists.cfg) // 2= Sm_nextmap Or Mapcycle (Requires Nextmap.smx) // 3= Load Map In gm_rotation_default_map Cvar // 0 or 4 and above = Reload Current Map gm_rotation_mode "1" // Number Of Clients That Must Be Connected To Disable Map Rotation Feature (Need To Enable gm_rotation_enable) gm_rotation_client_limit "1" // Include Bots In Number Of Clients in gm_rotation_client_limit (Remember, Sourcetv Counts As A Bot) (Need To Enable gm_rotation_enable) gm_rotation_include_bots "0" // (in min.) Pass While The Client Limit Has Not Been Reached For Rotation Feature To Occur (Need To Enable gm_rotation_enable) gm_rotation_time_limit "5" // Map To Load If (gm_rotation_mode Is Set To 2) (Need To Enable gm_rotation_enable) gm_rotation_default_map "" // Config To Exec When An Rotation Feature Occurs, If Desired. Executes After The Map Loads And Server.cfg And Sourcemod Plugin Configs Are Exec'd (Need To Enable gm_rotation_enable) gm_rotation_config_to_exec ""