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rennex
New Member
Join Date: Feb 2009
Old 02-04-2009 , 20:54   Re: [L4D] Achievement Notifier
Reply With Quote #29

Quote:
Originally Posted by Vicious Angel View Post
I've attached my corrected plugin. It works
Looks like your code sets EndRoundCounter to zero whenever any vote passes (line 221). You can remove that line, since ResetAllAchievements() is called if the vote was to restart the campaign.

I can't comment on the other changes, I'll take your word that they work

Fexii: we want Nothing Special! Please hurry
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