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RenegadeXR
Junior Member
Join Date: Jan 2010
Old 01-19-2010 , 16:27   Re: [L4D2] Weapon Unlock v0.4
Reply With Quote #256

Even after removing any plugin refresh commands from my autoexec file, I'm noticing a lot of other various bugs in 0.4. I cannot seem to run a game for more than 3 minutes at a time before inevitably some gun-related model error causes it to crash.

I second the request for some earlier versions to be reposted. I really wanted a plugin that simply enables counterstrike weapon damage so I can use it in conjunction with the points/award plugin. I don't actually need weapons to spawn in the rotation, nor the ability to modify damage values nor the ability to give players bats, etc.

I really appreciate your contribution, but I think it's getting a little too ambitious to the point where it may be better to develop multiple plugins so you can isolate errors associated with different features from one another. It's important to keep code clean and manageable every step of the way before adding on more features. Otherwise, debugging becomes a real pain

Last edited by RenegadeXR; 01-19-2010 at 16:29.
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