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Negratius
Member
Join Date: Feb 2013
Location: São Paulo, Brasil
Old 11-24-2014 , 19:13   Re: [TF2] Dodgeball Redux
Reply With Quote #9

Quote:
Originally Posted by ClassicGuzzi View Post
No right now, because the way it works. It strips the player from every weapon and it gives him a normal flamethrower.

I will modify it to do what friagram said, I will just edit the current player's weapon.

By the way, is there any way to prevent the player for taunt-killing with the rainblower? I also want to prevent the looping sound bug of the degreaser but I don't know if there is any way to do it, without changing the player's weapon.

Also, the rocketbounce plugin don't work really well with this dodgeball, I'm looking into it too.
That option for not removing the weps would be awesome
The people that plays on my servers like that it's currently counting kills and reflects

idk nothing about the taunt kill =/

Good luck on fixing the rocket bounce

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