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ClassicGuzzi
Veteran Member
Join Date: Oct 2013
Location: Argentina
Old 11-24-2014 , 11:57   Re: [TF2] Dodgeball Redux
Reply With Quote #8

Quote:
Originally Posted by Negratius View Post
Haven't had time to test it but:

Will it count kills and projectiles reflected on strange flame throwers?
No right now, because the way it works. It strips the player from every weapon and it gives him a normal flamethrower.

I will modify it to do what friagram said, I will just edit the current player's weapon.

By the way, is there any way to prevent the player for taunt-killing with the rainblower? I also want to prevent the looping sound bug of the degreaser but I don't know if there is any way to do it, without changing the player's weapon.

Also, the rocketbounce plugin don't work really well with this dodgeball, I'm looking into it too.
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