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mm_basedir and sm_basepath issue
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
02-28-2017 , 16:22 Re: mm_basedir and sm_basepath issue
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The idea is that you have one metamod install with bin, then two other directories under addons that contain your differing copies of sourcemod and their respective VDF files - then point MM:S at these with mm_basedir. You only need to do this if you want different core binaries for each SourceMod, else you can just deal with sm_basepath. No matter what you do, you shouldn't be editing any of the VDF files.
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