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RDiver
Member
Join Date: Mar 2010
Old 05-31-2020 , 17:51   Re: L4D/L4D2 Tickrate Enabler
Reply With Quote #125

Can't figure out why I can't keep the "update rate received by server" up to 100 ticks (always kept at 64/s) . The server FPS based on the readings also kept around 6X (should match with "fps_max" cvar)

My rig and network certainly excellent enough to handle such tick rate.

Here's the screenshot of "net_graph 4" at my server.

Screenshot: https://imgur.com/a/tVqtrYP

I've already tried to install a clean dedicated server with the latest stable build SM & MM, together with Tickrate Enabler only. Window 10 64-bit.

server.cfg

PHP Code:
sm_cvar sv_maxupdaterate 100
sm_cvar sv_minupdaterate 100
sm_cvar sv_maxcmdrate 100
sm_cvar sv_mincmdrate 100
sm_cvar fps_max 600
sm_cvar sv_maxrate 100000
sm_cvar sv_minrate 100000 
sv_lan 0
sv_allow_lobby_connect_only 0 
autoexec.cfg

PHP Code:
rate "100000"                             
cl_cmdrate "100"                           
cl_updaterate "100" 
All client addons are disabled.

Last edited by RDiver; 05-31-2020 at 18:04.
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