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[L4D2] Pounce Kinetics
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AtomicStryker
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Join Date: Apr 2009
Location: Teutonia!!
07-31-2010 , 13:21 Re: [L4D2] Pounce Kinetics
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Well, interrupting L4D2 game mechanics takes extensions. Sourcemod was designed this way.
You can always take the Signatures and do your own SDK Calls, but you wont be able to, say, stop melee effects on infeced.
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