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Compiling plugins on MacOS
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
05-15-2019 , 16:13 Re: Compiling plugins on MacOS
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Make sure you download a macOS snapshot of SourceMod (it looks like you have a Linux one), then run `./spcomp` directly, you'll probably need to add `-iinclude` to the command line.
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