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[L4D2]A plugin that prevents empty server running 3rd party map
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rikka0w0
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Join Date: May 2018
Location: Sydney, Australia / Beijing, China
07-15-2018 , 11:53 Re: [L4D2]A plugin that prevents empty server running 3rd party map
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7
Quote:
Originally Posted by
eyal282
You should just use onclientdisconnect_post, and a non-repetitive timer of x seconds before changing back to c1m1_hotel.
Thanks
I have fixed this problem in Improved ACS, the detection now uses onclientdisconnect()
https://forums.alliedmods.net/showthread.php?t=308708
And this feature can be turned off by setting a ConVar
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