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bombjack
Junior Member
Join Date: Aug 2006
Old 06-04-2015 , 08:56   Re: SourceMod 1.7.2 and Metamod:Source 1.10.5 Released
#8

Quote:
Originally Posted by RedSword View Post
*sigh*
Tried sarcasm too, but that did not work.

I'm sorry I did not explain exactly what I have done. I did follow your instruction to add one thing at a time, even though I do not understand why. I know the server itself works, that MM is running but SM is not. I do software testing as part of my profession and I do know how to follow an instruction. But your instruction fails to state what the outcome should be in each step and what to look for. Anyway, Here is what I did:

1. I started a vanilla server. Result: OK, it works
2. I add MM (1.10.5 official) and restart. Result. OK, it works and MM is running
3. I add SM (1.7.2 official) and try to load it. Result: NOK, result as I stated above (see below)

Code:
...
...
VAC secure mode is activated.
GC Connection established for server version 187, instance idx 1
meta version
Metamod:Source version 1.10.5
Built from: https://github.com/alliedmodders/metamod-source/commit/e0ef546
Build ID: 939:e0ef546
Loaded As: Valve Server Plugin
Compiled on: May 30 2015
Plugin interface version: 15:14
SourceHook version: 5:5
http://www.metamodsource.net/
meta list
No plugins loaded.
meta load addons/sourcemod/bin/sourcemod_mm_i486
Failed to load plugin addons/sourcemod/bin/sourcemod_mm_i486 (/home/<username>/csgo_server/csgo/addons/sourcemod/bin/sourcemod.2.csgo.so: undefined symbol: _ZZ15GetBitForBitnumiE13bitsForBitnum).
And yes, I am aware there are dev snapshots for both MM and SM. It's stated in my first post.

Last edited by bombjack; 06-04-2015 at 09:07.
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