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Dragokas
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Join Date: Nov 2017
Location: Ukraine on fire
Old 10-01-2020 , 14:31   Re: [L4D1 & L4D2] Tank on Spawn
Reply With Quote #25

Quote:
Originally Posted by Tonblader View Post
For some reason the tanks on map c10m4_mainstreet appear too fast from each to other, they don't respect the interval i set:

l4d_tank_on_spawn_interval "60.0"
l4d_tank_on_spawn_delay_max "10.0"
l4d_tank_on_spawn_delay_min "10.0"
l4d_tank_on_spawn_announcedelay "0"
l4d_tank_on_spawn_countmode "1"
l4d_tank_on_spawn_fm_chance "100"
Exactly on that map?
So, "too fast" it is how many?

Quote:
This would like to set it to 1, but not to be at 0 expect tanks to appear:

l4d_tank_on_spawn_ignore_rush "0"
That should be 1, if you don't want waves superimposed on each other when director decide to spawn new tank by himself.
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