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Luckylock
Junior Member
Join Date: Jan 2019
Old 04-25-2019 , 00:10   Re: [L4D & L4D2] Tank Rock Lag Compensation
Reply With Quote #8

Updated: Added clamping to avoid potential exploit.

Using game frame is necessary for lag compensation to work properly, I'm not sure how the EntityThink works, could you explain it?

Last edited by Luckylock; 04-25-2019 at 00:11.
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