Changes from original Hook Grab:
- Uses TE_BEAMENTS instead of TE_BEAMENTPOINT.
There is toss detection with short hooks.
Bots are allowed to hook.
Put an entity at the end of the hook with the hookmod hook model.
Okay so I pretty much rewrote much of the plugin originally by {W`C}Bludy|GeekGod|Ivn-Software
If anyone feels I need to add cvars to any portion of the plugin, Id be happy to, u just gotta say it
And also, if you don't have a bots server, just comment out the first line of the plugin ( with // )
Finally: I hope it all works, coz I spent a dang long time on it
Plz, if you experience any trouble, tell me about the problem you have
Edit:
- General optimization
Fixed maxspeed problem