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blissend
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Join Date: Mar 2008
Old 04-21-2010 , 15:00   Re: [Any] Gravity Reset
Reply With Quote #5

An old bug in TF2 maybe other source games is that if you do forget to reset the gravity to 800 before map change the grenades/stickies from the demoman class will still be in sync with the prior maps gravity. Same with ragdolls.

It's funny to see this though. For example lets say you had ultra low gravity before map change and your server.cfg has sv_gravity 800 then that means grenades/stickies will fly ultra far and when people die they'll be matrix style falling to their deaths ever so slowly. This happens even though gravity has been reset to 800 and everything else looks normal but those things mentioned. On the other hand if you had ultra high gravity before map change then grenades/stickies will shoot out and stop dead in the air right infront of your gun... also funny but cruel to those that like playing demoman classes.

So I was hoping this mod could reset before map change to help eliminate anyone forgetting and messing the demoman's guns up. Unless there is another way other than map changing to fix this?

Last edited by blissend; 04-21-2010 at 15:12.
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