L4D2 ONLY
Description
With the L4D2
Last Stand update, some of the new things brought are new skins for weapons (e.g.:
golden crowbar).
This plugin allows to change an equipped weapon skin by pressing IN_USE (
E) in the same weapon with a different skin.
Features- Allow to switch the weapon skin with the targeted one.
- Allow configuring to absorb the targeted skin or swap with the equipped one.
Cvars
A configuration file named "
l4d2_wskin_switch.cfg" will automatically be created for you upon the first run in the "
\cfg\sourcemod\" folder.
PHP Code:
// Enable/Disable the plugin.
// 0 = Disable, 1 = Enable.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d2_wskin_switch_enable "1"
// Swap the targeted weapon skin with the holding weapon skin.
// 0 = OFF, 1 = ON.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d2_wskin_switch_swap "1"
Admin Commands
- sm_print_cvars_l4d2_wskin_switch => Print the plugin related cvars and their respective values to the console. (z flag required)
Change Log
Known Issues
- The skin doesn't apply very well while on the third person (e.g. thirdpersonshoulder). You may have to swap weapons to see the changes.
Notes
- This plugin uses the player_use event to detect if a player pressed IN_USE (E) in a weapon.
Thank you!
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Post Reply
- Any feedback, bug reports, fixes, improvements, translations or suggestions for the plugin are welcome.
Installation
- Put the "l4d2_wskin_switch.smx" file (click Get Plugin) in your "\addons\sourcemod\plugins\" folder.