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Psyk0tik
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Join Date: May 2012
Location: Homeless
Old 02-21-2019 , 22:44   Re: [L4D & L4D2] Super Tanks++ (v8.57, 2-14-2019) [Human/AI Tanks Supported]
Reply With Quote #480

Quote:
Originally Posted by Mi.Cura View Post
Hello Crasher,

Just to report.

I'm having a problem since the latest versions with Gravity Ability.
Even with the "Ability Enabled" setting, "2" Tank continues to change players' gravity.

"2": ON, the Super Tank can pull in or push away survivors.

But the biggest problem is that after tank dies, gravity continues to change, does not return to normal.



The same thing happens if I leave it configured:
"Ability Enabled" setting, "0"
After tank dies, gravity continues to change, does not return to normal.

"Gravity Ability"
{
"Human Ability" "0"
"Human Ammo" "2"
"Human Cooldown" "120.0"
"Ability Enabled" "2"
"Ability Effect" "123"
"Ability Message" "0"
"Gravity Chance" "33.0"
"Gravity Duration" "5.0"
"Gravity Force" "-40.0"
"Gravity Hit" "1"
"Gravity Hit Mode" "0"
"Gravity Range" "200.0"
"Gravity Range Chance" "15.0"
"Gravity Value" "0.3"
}
Set "Gravity Hit" to 0.

"Ability Enabled" is only for the range attack and pull/push force.
"Gravity Hit" is only for melee attacks.
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