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[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
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Mi.Cura
Veteran Member
Join Date: Dec 2016
Location: Brazil
02-21-2019 , 20:36 Re: [L4D & L4D2] Super Tanks++ (v8.57, 2-14-2019) [Human/AI Tanks Supported]
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479
Hello Crasher,
Just to report.
I'm having a problem since the latest versions with Gravity Ability.
Even with the "Ability Enabled" setting, "2" Tank continues to change players' gravity.
"2": ON, the Super Tank can pull in or push away survivors.
But the biggest problem is that after tank dies, gravity continues to change, does not return to normal.
The same thing happens if I leave it configured:
"Ability Enabled" setting, "0"
After tank dies, gravity continues to change, does not return to normal.
"Gravity Ability"
{
"Human Ability" "0"
"Human Ammo" "2"
"Human Cooldown" "120.0"
"Ability Enabled" "2"
"Ability Effect" "123"
"Ability Message" "0"
"Gravity Chance" "33.0"
"Gravity Duration" "5.0"
"Gravity Force" "-40.0"
"Gravity Hit" "1"
"Gravity Hit Mode" "0"
"Gravity Range" "200.0"
"Gravity Range Chance" "15.0"
"Gravity Value" "0.3"
}
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Last edited by Mi.Cura; 02-21-2019 at
20:42
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