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Silent_Water
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Join Date: Sep 2008
Old 01-15-2009 , 04:55   Re: [DOD:S] Fireworks 1.2
Reply With Quote #15

Quote:
Originally Posted by Kahless View Post
Fatal as in it can kill players. Fatal = Death I was just letting you know this problem is mostly on Avalanch as teh fireworks explode int eh sniper window. My other question was are the firework explosions random or can you program in a pattern.
Ooops - I didn't know that. But maybe I can fix this by a simple option. Well, fireworks in RL can also be lethal if you get too close

At the moment it is completely randomized. I could make a pattern variable where you can decide what to do in what order.
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