For the sm_respawn plugin...
Code:
new String:command[] = "respawn";
new flags = GetCommandFlags(command);
SetCommandFlags(command, flags & ~FCVAR_CHEAT);
FakeClientCommand(player_id,"respawn");
I tried stripping the CHEAT flag from respawn momentarily instead of setting sv_cheats silently to 1 (since that screws with so many things).
But it doesnt work. Why? In the Infected Bots Plugin its used just like this for z_spawn and "give health" ...
EDIT:
Well
in this thread theres the exact same issue with no solution, so ... stuck with sv_cheats i suppose