Quote:
Originally Posted by Indarello
It is hard to do because of no attachment in cs go ?
I was searching forum and found only facemask working
SetVariantString("facemask");
AcceptEntityInput(particle, "SetParentAttachment", client);
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if there is not attach points you can't really attach it, you could just set parent and teleport it around the location you want, other than that, you could use thirdpart models on your server with attachpoints
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